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DynV's FO4 characters game saves

DynV's Fallout 4 published characters game saves, from most recent: Niklas Date of game save (not character creation): Oct 15th, 2024 Gamesave: FO4-saves-Niklas-241015-L250-Ultra_LZMA2_512MB_273_Solid.7z Screenshots: FO4 Niklas L250 1 cap ammo best weapons Zimeon Dec 20th, 2023 Explosive minigun and shotgun and .38 at Fallout 4 Nexus - Mods and community Notice in its description: Modlist correction The majority of modlist included in the game-saves, including L250, miss: Npcs Travel Fixes V1, Place Everywhere 1.18.0.1163. Orin Jan 1st, 2022 Orin - latest custom settlement Ferani outpost at Fallout 4 Nexus - Mods and community

Impression of The Forgotten City (slight spoilers)

Reaching The Forgotten City (wiki, nexus) introductory map, I was very tempted in just killing the introductory NPC as she donned only imperial armor and imperial weapons, but after exhausting the other dialogue, there was something that changed my mind; I think it's a bit much of a spoiler, and if you want to know select up to the semicolon she's a deserter along with the one she's looking for: her brother; other texts looking alike will be of a similar nature. Not long after reaching the search start point, one find out that an easy-to-distinguish locations is to be avoided: the lake-house.

I was having a real hard time finding how to get back to Skyrim without going to the lake-house. I make some web searches and asked on a chat in vain. Before asking on a forum I took a break, during which I recalled a letter content, which might yield to an exit, which turns out to be as can be seen here; I haven't integrated it (in this page) to avoid spoilers. Before my break, I did a couple passes so I was confident I missed nothing obvious, like a door/gate, to find the target.

Once I got back to the introductory map, I weighed that I don't care much about the quest-giver nor the target, and that I give weight to the lake-house warning (as it was well-made, kudos mod-maker), so decided to leave with no intention of coming back ; future curiosity might get my character to do so.

During that, the only foes were a few Skeevers and a single ghost, which wielding 2 daggers dealing 90 damage (each), took 1 power attack (w/o Dual Savagery) then ~3 hits to dispatch. When I was looking for the exit, I noclipped and found nice enemies in the map Abandoned Palace which as of version 1.8.1 of The Forgotten City can't reach beyond the initial gate by jumping on the coffins, but that entails meta-gaming, which for now I'm not interested in doing.

Related page: Skyrim SE documents.

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